Game Jams

EA Sports Hackathon 2019

Codingame Implementation

Local Implementation


Summary

A semi-annual hackathon for exploring and competing in machine learning based challenges.

Submission

This particular year I tried a new training technique leveraging a fresh nueral node implementation in python3. Eventually ending up 113 of 207 participants I had a great time applying my skills to the problem space but unfourtuanetly misinterpreted how a particular portion of the game worked in the competition versus my local implementation for training the network which caused it to perform significantly worse against the other bots in the competition as opposed to what I had observed it's behaviour being in my local environment.

EA Sports Hackathon 2020

Codingame Implementation

Local Implementation


Summary

A semi-annual hackathon for exploring and competing in machine learning based challenges.

Submission

This particular year I iterated forward with my submission from the previous year, adapting it to a new local representation of the game, making sure to fully understand the rules this time around and did considerably better, coming in the top 50 of now 249 competitors, marking a nice improvement in handling the implementation and adding a saving/loading function for the neral network to be able to parrallelize the learning in my GPU.